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Hidemaro Fujibayashi

Daga Wikipedia, Insakulofidiya ta kyauta.
Hidemaro Fujibayashi
Rayuwa
Haihuwa Kyoto, 1 Oktoba 1972 (53 shekaru)
ƙasa Japan
Karatu
Harsuna Harshen Japan
Sana'a
Sana'a computer scientist (en) Fassara, video game developer (en) Fassara, video game producer (en) Fassara da video game director (en) Fassara
Employers Capcom (mul) Fassara
Nintendo (mul) Fassara
IMDb nm1904318

Hidemaro Fujibayashi (藤林, Fujibayasi Hidemaro; an haife shi a ranar 1 ga Oktoba, 1972) ɗan wasan bidiyo ne na Japan a Nintendo . [1] Ya ba da umarnin wasanni da yawa a cikin jerin Legend of Zelda, gami da Skyward Sword, Breath of the Wild, da Tears of the Kingdom . [1][2] Fujibayashi ya yi aiki a Capcom kafin ya shiga Nintendo a shekara ta 2005.

Kafin ya shiga masana'antar wasan bidiyo, Fujibayashi ya tsara shimfidar abubuwan jan hankali don wuraren shakatawa na Japan.[1] A wannan lokacin, ya yi la'akari da neman sana'a da ta shafi samarwa, kuma ya sami damar bude aiki daga kamfanin da ya haɓaka wasannin bidiyo.[1] Ya yi sha'awar gaskiyar cewa aikace-aikacensa na aiki dole ne ya haɗa da samfurin aikinsa wanda za a bincika kai tsaye a kan watsawa, kuma ya zama mai sha'awar ra'ayin zama mai tsara wasan.[1] Fujibayashi ya shiga Capcom a shekarar 1995, inda ya sami kwarewa a matsayin mai tsara fim din Gakkō no Kowai Uwasa: Hanako-san ga Kita!! da kuma wasan mahjong Yōsuke Ide Meijin no Shin Jissen Maajan . [1][2] Ya zama wani ɓangare na Kamfanin Production Studio 1, kuma ya tsara kuma ya ba da umarnin wasan rikitarwa na Magical Tetris Challenge . [1]

Haɗin farko na Fujibayashi tare da jerin Zelda ya kasance tare da wasannin Game Boy Color The Legend of Zelda: Oracle of Seasons da Oracle of Ages . [2] A farkon matakan ci gaba, ya yi aiki a matsayin wani magatakarda, wanda ya tattara duk ra'ayoyin ma'aikata kuma ya kirkiro gabatarwa don gabatar da ra'ayoyi na wasan ga mai gabatarwa Shigeru Miyamoto.[3] Fujibayashi daga ƙarshe ya zama darektan, ya shiga matsayin mai tsarawa da marubucin labari, kuma ya tsara tsarin don haɗa wasannin biyu don wasanni a jere.[3] A lokacin da yake a Capcom, ya kuma ba da umarnin wasannin Game Boy Advance The Legend of Zelda: Four Swords da The Minish Cap . Bayan sauyawa zuwa Nintendo, an sanya Fujibayashi a cikin ƙungiyar The Legend of Zelda kuma ya zama mataimakin darektan da marubucin labari na Phantom Hourglass. [1][4] Tun daga wannan lokacin ya ba da umarnin Skyward Sword, Breath of the Wild, da Tears of the Kingdom.[5][6] A cewar Fujibayashi, muhimmin bangare na ƙirar wasan shine sanya ka'idojin ka'idoji na wasan bidiyo gaba ɗaya ga mai kunnawa.[2]

Shekara Wasan Matsayi
1995 Gakkō no Kowai Uwasa: Hanako-san ga Kita!! Mai zane[3]
1996 Ide Yousuke Meijin no Shin Jissen Mahjong Mai zane[3]
1998 Ƙalubalen Tetris na sihiri Darakta, mai tsarawa [3]
2001 Labarin Zelda: Oracle na yanayi da Oracle na shekaru Darakta, mai tsarawa, marubucin labari [3]
2002 Labarin Zelda: Takobin Hudu Darakta, mai tsarawa
2004 Labarin Zelda: Minish Cap Darakta, mai tsarawa, marubuci
2007 Labarin Zelda: Phantom Hourglass Mataimakin darektan, marubucin labari, darektan mai yawa [1][7]
2011 Labarin Zelda: Skyward Sword Darakta, marubuci [5]
2017 Labarin Zelda: numfashi na daji Daraktan
2020 Hyrule Warriors: Shekarar Bala'i Mai kula da yanayin
2023 Labarin Zelda: Hawaye na Masarautar Daraktan
2025 Hyrule Warriors: Shekarar ɗaurin kurkuku Mai kula da yanayin
  1. 1.0 1.1 1.2 1.3 "ゼルダの伝説 夢幻の砂時計 開発スタッフインタビュー". Nindori.com (in Japananci). Kabushiki-gaisha Ambit. August 2007. Archived from the original on July 14, 2011. Retrieved June 1, 2011.
  2. 2.0 2.1 2.2 "クリエイターズファイル 第106回". Gpara.com (in Japananci). March 17, 2003. Archived from the original on September 30, 2011. Retrieved June 1, 2011.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 "任天堂マガジン表紙 (No.30) – インタビュー3 ディレクター インタビュー" (in Japananci). Nintendo Co., Ltd. February 2001. Archived from the original on 2014-08-18. Retrieved 2016-07-24.
  4. "ゼルダの伝説 夢幻の砂時計 開発スタッフインタビュー". Nindori.com (in Japananci). Kabushiki-gaisha Ambit. September 2007. Archived from the original on July 23, 2011. Retrieved June 3, 2011.
  5. 5.0 5.1 Harris, Craig (June 16, 2010). "E3 2010: Eiji Aonuma's "Trapped in the Zelda Cage"". IGN. IGN Entertainment, Inc. Retrieved June 16, 2010.
  6. Otero, Jose (14 June 2016). "E3 2016: The Legend of Zelda: Breath of the Wild Might Be The Open World Zelda We Always Wanted". IGN. Retrieved 24 June 2016.
  7. Samfuri:Cite video game