Yaudarar Gaia
Illusion of Gaia, [lower-alpha 1] wanda aka sani a yankunan PAL da Illusion of Time, wasan bidiyo ne na wasan kwaikwayo wanda Quintet ya haɓaka don Super Nintendo Nishaɗi System . An saki wasan a Japan ta Enix a 1993, kuma a Arewacin Amurka da yankunan PAL ta Nintendo a cikin 1994 da 1995. An kafa shi a cikin wani tunanin tunanin duniya, makircin wasan ya shafi wani yaro mai suna Will wanda aka zaba don ceton duniya daga bala'i mai zuwa. A duk lokacin wasan, mai kunnawa zai jagoranci matakan da aka yi wahayi daga tsoffin rugujewar wayewar duniya da abubuwan al'ajabi na duniya, gami da Babban Dala da Babban bangon China .
Wasan kwaikwayo
[gyara sashe | gyara masomin]Yayin da Illusion of Gaia ya ƙunshi babban simintin simintin gyare-gyare, Will, Freedan, da Shadow sune kawai haruffan da ake iya kunnawa a wasan. Kowannensu yana da iyawa na musamman, kuma wasu yankuna ba su da isarsu ba tare da takamaiman hali ba. Haruffan suna samun sabbin dabaru a zaman wani ɓangare na ci gaban labarin. Dabarun Will da farko sun fi mayar da hankali kan samun damar sabbin yankuna tare da aikace-aikacen yaƙi na kwatsam, yayin da dabarun Freedan sun fi karkata ga yaƙi. Inuwa ya shiga jam'iyyar daga baya a wasan.
Yaƙin yana da sauƙi. Haruffa suna raba maki lafiya da tsaro iri ɗaya amma suna da matakan ƙarfi daban-daban. Freedan yana haifar da lalacewa fiye da Will kuma yana da tsayi mai tsayi, yayin da Shadow ke yin lalacewa fiye da Freedan. Hare-haren sun samo asali ne daga tushe, suna amfani da sarewa na Will, Takobin Freedan, ko Shadow's pseudopod. Ana nuna sandunan kiwon lafiyar abokan gaba yayin kai hari, suna bayyana azaman jerin jajayen wurare masu wakiltar bugu . Ba za a iya sake duba shugabanni ba, kuma abokan gaba suna sake bayyana ne kawai lokacin da Will ya rasa rayuwarsa ko ya fita wani yanki ya dawo.
Makirci
[gyara sashe | gyara masomin]Saita
[gyara sashe | gyara masomin]An saita Illusion na Gaia a cikin sigar Duniya wanda ke da ɗan tarihi amma tushen fantasy . Wasan ya ƙunshi wurare da yawa na gaske na duniya, kamar rugujewar Incan, Layin Nazca, Angkor Wat, Babban bangon China, da dala na Masar . Kowannen waɗannan rugujewa yana riƙe da guntun wasan wasa na ƙarshe, wanda aka bayyana a cikin almara Hasumiyar Babel .
Labarin yana faruwa ne a lokacin Age of Exploration, wanda yayi daidai da karni na 16, tare da ambaton adadi kamar Christopher Columbus . Masu bincike suna neman kufai na dā, tare da dukiyarsu da asirinsu. Da yawa sun dawo hannu wofi, wasu kuma ba a sake ganin su ba. Will, babban jarumin wasan, shine kaɗai wanda ya tsira daga irin wannan balaguron. Ya raka mahaifinsa, sanannen mai bincike, a kan balaguron teku don tona asirin Hasumiyar Babel . Tafiyar ta ci karo da wani bala'i mai ban mamaki, kuma ko da yake Will ya yi nasarar komawa garinsu, bai tuna yadda ya tsira ba.
Labari
[gyara sashe | gyara masomin]Lokacin da wasan ya fara, Will ya yi tuntuɓe a cikin "Duhu Space", inda ya ci karo da wani mai suna Gaia, wanda ya mallaki fuskar ɗan adam da jiki mai tanti. Gaia ya sanar da Will cewa dole ne ya bar gidansa don ceton duniya daga mugun da ke tafe. Wani tauraro mai wutsiya yana gabatowa, yana kawo rashin lafiya a duniya. Yayin da yake ci gaba, Will ya sami ikon canzawa zuwa ƙarin siffofi guda biyu, kowannensu yana da iko na musamman: Freedan, mai duhu, da Inuwa, tabbataccen bayyanar kuzari.
Ci gaba da saki
[gyara sashe | gyara masomin]Yasuhiro Kawasaki ya zira kwallon Gaia . Moto Hagio an yaba da ƙirar halayen, yayin da marubuciya Mariko Ōhara ta ba da gudummawa ga labarin. [ <span title="This claim needs references to reliable sources. (May 2019)">abubuwan da ake bukata</span> ]
Ana ɗaukar wasan sau da yawa a matsayin wani ɓangare na aikin trilogy wanda ba na hukuma ba tare da wasu taken Quintet guda biyu, Soul Blazer (1992) da Terranigma (1995). [2] A gefe guda, bisa ga mai samar da Enix USA, "babu wata alaƙa a cikin sararin samaniya tsakanin SoulBlazer da Gaia. SoulBlazer yana da alaƙa da ActRaiser ".
Manazarta
[gyara sashe | gyara masomin]- ↑ "ここは今までに発売されたクインテットのソフトを紹介するページです。ゲーム攻略に役に立つ情報も載せていますので、最近クインテットのゲームを始めた人、始める人はチェック!". Archived from the original on June 22, 2007. Retrieved 2016-03-11.
- ↑ Nickel, Thomas (2017-02-21). "Zelda? Nein danke! - Abenteuerliche Alternativen – Seite 5 von 12". MANIAC.de (in Jamusanci). Archived from the original on 2021-07-22. Retrieved 2019-05-15.
Cite error: <ref> tags exist for a group named "lower-alpha", but no corresponding <references group="lower-alpha"/> tag was found